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Portfolio

I create photorealistic renderings and cinematics while speeding up iterations and saving on physical costs.

Automotive Cinematic

3D computer graphics and real-time rendering allow faster production than offline rendering and traditional film and photography, without the need for sets, equipment, and the actual objects.

Product Rendering and Visualization

Product data are transformed into photorealistic 3D assets for use in ads, simulations, and presentations. Everything is done in the software. No need for expensive camera and lighting setup, as well as the actual environment.

Toys

Motion Design

Visual effects and animations add impact and appeal to products and designs. It can be as imaginative as can be.

Environment Art

Virtual settings and background scenes for stills and cinematic commercials can copy the style of blockbuster movies.

The assets (3D models, environments, etc.) used in the projects above were taken from Quixel, Fab, Sketchfab or modeled in Blender. The clips are neither affiliated to any product represented nor aimed at marketing them.

Software

Unreal Engine          Unity          Blender          DaVinci Resolve

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